Unfortunately the story never really gets interesting or goes anywhere with the first half of the game being the Autobot campaign having each character basically repeat “We need Energon to fuel the Arch so we can leave because Cybertron is fucked” and with the Decepticon campaign basically amounting to “Hey they fueled the Arch, let’s go break it”. After finishing the brief tutorial level you’re thrown back 6 days to view the events that led to this. The game kicks off with the Autobots flying a massive ship called the Arch towards a space portal in hopes of leaving Cybertron to find a new world when the Decepticons decide to ruin their plans. I’m usually not very good with introductions so let’s just kick things off with what those crazy space robots are up to since the events of War for Cybertron. High Moon Studios returns with the sequel to what people considered the best Transformers game ever made. ![]() A Playstation 3 copy of Transformers: Fall of Cybertron was supplied to us
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